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Our difficult "second album" kind of project is out. Today! All art was done by me, as usual. You can check the free demo on our website, watch the trailer, see screenshots.. read about all the extra stuff. And there's tons of it! This time we offer Collector's Edition and super-special Physical Limited Edition as well. Learn more at MoaCube
Solstice is a fantasy mystery thriller about small personal disasters that can turn into great catastrophes. Set in the middle of an icy desert, it features a varied (in many ways) cast of colourful characters. And a hidden mystery for you to solve. Also - lots of great humour and deep emotions, written by our awesome writing duo. Remember that if you decide to buy the game - all the money go directly to us. We're a small indie studio, just 4-5 people. So basically thanks to you, since 2011, we can still make games. What I mean by that - you're awesome!
Here's our poster!
And check out the goodies!
Meet some of our characters!
And visit some locations:
The game is an interactive crime fiction with visual novel gameplay (meaning your decisions matter and shape the story, a LOT!). Can't say much more at this point without spoiling the story, but we think it's a pretty exciting experience.
What makes the game different from other titles, I think, are our characters. We went for variety and interesting backstories. So, no general cliches. We actually have older, mature people in game and some relationships are pretty complex. Influencing them shapes the story as well, sometimes to a pretty big extent - check the screenshots above and in the link below.
More info at MoaCube
Cheers, guys!
facebook | twitter | tumblr | instagram |:bademoticon: artstation
Solstice is a fantasy mystery thriller about small personal disasters that can turn into great catastrophes. Set in the middle of an icy desert, it features a varied (in many ways) cast of colourful characters. And a hidden mystery for you to solve. Also - lots of great humour and deep emotions, written by our awesome writing duo. Remember that if you decide to buy the game - all the money go directly to us. We're a small indie studio, just 4-5 people. So basically thanks to you, since 2011, we can still make games. What I mean by that - you're awesome!
Here's our poster!
And check out the goodies!
Meet some of our characters!
And visit some locations:
The game is an interactive crime fiction with visual novel gameplay (meaning your decisions matter and shape the story, a LOT!). Can't say much more at this point without spoiling the story, but we think it's a pretty exciting experience.
What makes the game different from other titles, I think, are our characters. We went for variety and interesting backstories. So, no general cliches. We actually have older, mature people in game and some relationships are pretty complex. Influencing them shapes the story as well, sometimes to a pretty big extent - check the screenshots above and in the link below.
More info at MoaCube
Cheers, guys!
facebook | twitter | tumblr | instagram |:bademoticon: artstation
Cinders on Greenlight - vote, please! :)
Guys, we finally decided to try get Cinders, our first game (with my art) on Steam. As some of you know, we are not a big studio, but rather a bunch of friends who make indie games and we would really, really appreciate your vote if you have a Steam account. The game has already been published in 2012, so it's not one of those early-access titles that never get to be finished. You can also try a free demo on our website. It's available for Pc & Mac.
Here's the Greenlight link (or just click on the picture above): Cinders on Steam!
Thanks!
:heart:
As for other news: Solstice pre-orders (our next, upcoming game) are still open! It's a f
Solstice pre-orders are open!
Solstice pre-orders are finally open! It's our fantasy mystery game, and it is, of course, awesome ;) All art was done by me, as usual. The preview build, which you can access instantly after supporting us, features around 2-3 hours of the game's beginning.
Meet some of our characters!
:thumb353702184:
And some locations:
:thumb353701853: :thumb353701232:
The whole game takes place in a city in the middle of an icy desert, pretty much cut off from the world. The city itself is surprisingly warm and seems to have its own micro-climate.
Basically the game is an interactive crime fiction with visual novel gameplay (meaning your decisions m
Solstice - our new game - plus Instagram maybe?
We're working with Tom on a new game. It's still pretty early in development, but I wanted to show you some bits from it.
Meet some of our characters!
:thumb353702184:
And some locations:
:thumb353701853: :thumb353701232:
The whole game takes place in a city in the middle of an icy desert, pretty much cut off from the world. The city itself is surprisingly warm and seems to have its own micro-climate.
Basically it will be an interactive crime fiction with visual novel gameplay (meaning your decisions matter and shape the story). Can't say much more at this point, but we think it's going to be pretty exciting.
More info:
MoaCube
As fo
Cinders is finally released!
Our first game as MoaCube is finally out!
It's our fairytale-inspired visual novel, ditching the passive protagonist and banal morals of the original story in sake of a more serious approach. You get to actually re-write the story of Cinderella and shape it in any way you want! We're really happy how it turned out and I hope you'll give it a try and like it too :heart:
On my blog there's some more info: screenshots and thoughts about it: http://vinegaria.com/cinders-is-out/
:thumb204484012: :thumb309538827:
:thumb213150518: :thumb213150656:
:thumb204482409: :thumb204483226:
I'd also like to add I'm really grateful that two of Cinders'
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Zdaje się, że wykonałaś tam kawał dobrej roboty! Ile czasu zajęło namalowanie Ci wszystkich lokacji i postaci? Wydaje się być to wszystko bardzo rozbudowane Super!